Understanding how the Hydro and Thermal Erosion works. Simple Mountain Range - Using the Noise node to generate a basic mountain range and using the masking tools to control the Erode node to get more controllable erosion resultsĬliffs and Dunes - Using the Pattern node to generate dunes and learning how to mix terrainsĬraters - Building a lunar landscape by using polygonal objects to modify the heightfields.Ĭanyon - Using objects to generate masks and a detailed look at the Heightfield Erode node. Content Details - 7 Video Chapters (with Audio)
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